Arkadij Naiditsch & Csaba BaloghSample pages (pdf)
"It was very interesting work trying to select and analyse the 50 best fighting games from the past 4 years: the choice was so wide! We were aiming to find the most exciting, spectacular and, of course, useful attacking ideas which might also occur in our own practical games."
"The main idea behind this book stands out clearly: We try to reduce the importance of opening theory, and rather get inside the workings of the best chess-playing brains on the planet in an attempt to explain the most complex attacking ideas in a simple and understandable way to any chess lover."
GM Adrian Mikhalchishin:
"Nowadays, many players rely on computer evaluations much more than their own human understanding. Is this fatal to the rise of a chess player?! A chess program should be nothing other than an assistant to our improvement as chess players.
This is why, in my view, it is more important to develop our understanding of the chess game - and this can be done most effectively by working with a stronger player.
In the current book you have the opportunity to join two super-GMs in their thinking processes, and observing the chess game 'as it is'."
Published 2016, softback, 260 pages.