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Learning & Improvement - Practical Tips
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Catalogue & Shop > BOOKS > Chess Books by Category > Learning & Improvement Books > Learning & Improvement - Practical Tips

50 ESSENTIAL CHESS LESSONS 50 ESSENTIAL CHESS LESSONS(CODE g0041)
Steve Giddins
In this modern day emulation of Chernev's "The Most Instructive Games of Chess Ever Played" Steve Giddins has chosen 50 supremely instructive games - some old, some new, and including many that few readers will have seen before. He has annotated these games in detail from a modern perspective, explaining the useful lessons that can be learnt from them, while avoiding the dogma that characterized many older works of this type. Topics include: Attacking the King, Defence, Defence, Piece Power, Pawn Structure and Endgame Themes. Each game is followed by a recap of the main lessons to be learned. In many ways this book is a treatise on modern positional play. Giddins writes in a highly accessible down-to-earth style that appeals to club players seeking to improve their understanding of practical chess. His knowledge of Russian-language chess literature has enabled him to find many excellent examples that have not appeared in previous western literature. Steve Giddins is a FIDE Master from England who plays regularly in international events and has frequently contributed to the British Chess Magazine.
Pub. 2006, softback, 160 pages. 

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50 WAYS TO WIN AT CHESS 50 WAYS TO WIN AT CHESS(CODE g0085)
Steve Giddins
In this follow up to his "50 Essential Chess Lessons" Steve Giddins presents 50 games which each illustrate an important method of winning. These are grouped into seven themed chapters: Attack and Defence, Opening Play, Structures, Thematic Endings, Other Aspects of Strategy, Endgame Themes and Psychology in Action. The book offers a highly instructive collection of positional chess with extensive verbal explanations aimed at club players. Steve Giddins is an English FIDE Master and contributor to the British Chess Magazine with a no-nonsense style of writing.
Pub. 2007, softback, 175 pages. 

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AMATEUR'S MIND (2nd Ed) AMATEUR'S MIND (2nd Ed)(CODE s8502)
Jeremy Silman
A new, expanded edition of this classic treatise on chess improvement. Jeremy Silman believes that most amateurs possess erroneous thinking processes which remain with them throughout their chess playing lives. Seeking to remedy this he has written down his students thoughts about certain positions which arose in their games. He then catalogues the common misconceptions which arise and offers advice on the correct practical and mental approach to adopt. This new edition contains 26 test positions with solutions to test your progress. Contains invaluable advice on all aspects of play.
pub. 1999, softback, 443 pages. 



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ATTACKING THE KING IN THE CENTER ATTACKING THE KING IN THE CENTER(CODE e7081)
Tony Gillam
Contains 141 annotated games which illustrate attacks on the king in the centre, arranged according to the direction from which the king is attacked. These games are aimed at showing inexperienced players how it is possible through rapid development, central play and surprising sacrifices to gain a spectacular victory. The many beautiful examples of risk taking, cavalier play should inspire young and old alike to a greater enjoyment of the game.
Pub. 2001, softback, 120 pages. 



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ATTACKS ON THE CASTLED KING ATTACKS ON THE CASTLED KING(CODE e7084)
Tony Gillam
A collection of annotated games and other positions in which various methods of attacking the castled king are illustrated. Themes include attacks on the 7th and 8th ranks, attacks on f2/f7, g2/g7, h2/h7 and queenside castling. An entertaining introduction to attacking play for less experienced players and a compliment to "Attacking the King in the Center".
Pub. 2001, softback, 111 pages. 



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BEST LESSONS OF A CHESS COACH BEST LESSONS OF A CHESS COACH(CODE n2265)
Sunil Weeramantry
Sunil Weeramantry is one of the USA’s most successful chess coaches having coached the US team in three World Youth Championships. The book consists of 10 lessons given by Weeramantry in his school teaching programs. Each lesson develops a theme and is based around a complete game. Questions and answers abound throughout as the author explains the players’ thoughts and objectives at each stage. There are two main sections with five games each. These are Strong Squares and Weak Colour Complexes and The Initiative and Piece Coordination. Aimed at players who know the basics but require some elucidation of strategy and tactics. Excellent study material for coaches as well as improving players.
pub. 1993, softback, 336 pages. 



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BETTER CHESS FOR AVERAGE PLAYERS BETTER CHESS FOR AVERAGE PLAYERS(CODE d9029)
Tim Harding
A book packed with practical advice on every aspect of play illustrated by example games and positions. The material is organised into a series of units based on a coaching course run by the author and covers attack, sacrifice, defence, positional play, choosing a move and endgames. There are test positions at the end of most units. Tim Harding is a well known correspondence chess player and author.
Pub. 1996(78), softback, 237 pages. 



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BLUNDERS AND HOW TO AVOID THEM BLUNDERS AND HOW TO AVOID THEM(CODE p4344)
Angus Dunnington
What causes even strong players to commit blunders in their play? Is it possible to recognise and eliminate some of the causes from your own game? I.M. Angus Dunnington thinks so and illustrates, with the help of illustrative examples, the psychological aspects of blundering including Sense of Danger, Faulty Plans and Time Trouble. He considers all the different phases of the game and the types of blunder which affect each phase, offering advice on how to develop blunder averting habits in your play. Angus Dunnington is a junior chess coach and experienced author and player.
Pub. 2004, softback, 144 pages. 



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CHESS COLLEGE 1: STRATEGY CHESS COLLEGE 1: STRATEGY(CODE g0045)
Efstratios Grivas
Chess College is a new series of books to take intermediate players to new levels of chess understanding. New ideas are introduced and immediately illustrated by a number of entertaining and instructive examples, many drawn from the author's own practice. Volume 1: Strategy introduces a variety of topics, including: "Why do we lose?", Attack on the King, Two Bishops, Passed Pawn, Exchange Sacrifice, Positional Sacrifice, and Outpost. By drawing extensively upon his own games, Grivas is able to explain exactly what was going on over the board, and avoids the pitfall of providing overfamiliar, clichéd examples. This is part of a three-volume series that provides a wealth of instruction on many aspects of chess middlegames.
Grandmaster Efstratios Grivas lives in Athens and is also a Senior FIDE Trainer, International Arbiter and Organizer.
Pub. 2006, softback, 111 pages. 

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CHESS COLLEGE 2: PAWN PLAY CHESS COLLEGE 2: PAWN PLAY(CODE g0047)
Efstratios Grivas
Chess College is a new series of books to take intermediate players to new levels of chess understanding. New ideas are introduced and immediately illustrated by a number of entertaining and instructive examples, many drawn from the author's own practice. Volume 2: Pawn Play discusses aspects of pawn play that are vital to successful chess, such as: Semi-open File, Isolated Pawn, Doubled Pawns, Backward Pawn, Hanging Pawns, Pawn Majority, Pawn Minority, Central Break. By drawing extensively upon his own games, Grivas is able to explain exactly what was going on over the board, and avoids the pitfall of providing overfamiliar, clichéd examples. This is part of a three-volume series that provides a wealth of instruction on many aspects of chess middlegames. Grandmaster Efstratios Grivas lives in Athens and is also a Senior FIDE Trainer, International Arbiter and Organizer.
Pub. 2006, softback, 112 pages. 

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CHESS COLLEGE 3: TECHNIQUE CHESS COLLEGE 3: TECHNIQUE(CODE g0057)
Efstratios Grivas
Chess College is an exciting new series of chess books to take intermediate players to new levels of chess understanding. New ideas are introduced and immediately illustrated by a number of entertaining and instructive examples, many drawn from the author's own practice.
Volume 3: Technique features topics including the central break, bishop vs. knight, standard sacrifices against the castled position, opposite-coloured bishops, and immobilization, and discussions on topics such as how to handle won positions and lost positions, and positions with small advantages, together with a wealth of training tips. This book completes a three-volume series that provides a wealth of instruction on many aspects of chess middlegames. Chess Grandmaster Efstratios Grivas lives in Athens, and is also an International Chess Arbiter and Organizer.
Pub. 2006, softback, 111 pages. 

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CHESS COMBAT SIMULATOR CHESS COMBAT SIMULATOR(CODE n1186)
Jeroen Bosch
A "Test Your Chess" style book in which the reader is invited to find the best moves in 50 grandmaster games. A point scoring system enables you to rate your performance on the ELO scale. You are invited to play a 'real' chess game against a Grandmaster - the difference is that the game has been played before. You can score points for each move, and at the end of each game you can rate your own performance. Don't be afraid if your move differs from the Grandmaster’s choice: alternative moves are analysed and rated accordingly. Move by move you pick a Grandmaster's brain to become a better player! Jeroen Bosch is an International Master, an experienced coach, and a successful author. He is the editor of the best selling SOS - Secrets of Opening Surprises series.
Pub. 2006, softback, 272 pages. Reviews of this book



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CHESS EXAM AND TRAINING GUIDE CHESS EXAM AND TRAINING GUIDE(CODE i7612)
Igor Khmelnitsky
100 diagrams & 200 total questions of various difficulty.
Comprehensive answers includes diagrams for easy reading away from the chessboard.
Distributions of answers, percentiles and other statistical reports by rating group from unrated to 2400+. Match yourself against players of all levels, up to grandmaster and see how you stock up.
Results evaluated and Rating assigned overall & by 12 distinct categories: Opening, Middlegame, Endgame, Attack, Defense, Counterattack, Tactics, Strategy, Calculations, Standard Positions (Endgame), Sacrifices, Recognizing Threats.
Comprehensive reports on each of the categories with examples, training recommendations and book/materials suggestions.
Pub. 2004, softback, 318 pages. 



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CHESS EXAM AND TRAINING GUIDE: TACTICS CHESS EXAM AND TRAINING GUIDE: TACTICS(CODE i7611)
Igor Khmelnitsky
60 diagrams & 120 total questions of varying difficulty.
Comprehensive answers includes diagrams for easy reading away from the chessboard.
Distributions of answers, percentiles and other statistical reports by rating group from unrated to 2400+. Match yourself against players of all levels, up to grandmaster and see how you stock up.
Results evaluated and Rating assigned overall & by 29 distinct categories: Motive: Misplaced Piece, Advanced Pawn, Lack of Protection, Back Rank Mate, Mating Net, Simplification. Theme: In-Between Move, Decoy, Interference, Clearance, Deflection, Discovered Attack, Double Attack, Removal of the Guard, Pin, Skewer, Trap. Objective: Checkmate, Force a Draw, Win Material, Pawn Promotion, Reaching Standard Endgame. Stage: Opening vs. Middlegame vs. Endgame Situation: Attack vs. Defense Result: Win vs. Draw
Comprehensive reports on each of the categories with examples, training recommendations and book/materials suggestions.
Pub. 2007, softback, 206 pages. 



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CHESS FOR SUCCESS CHESS FOR SUCCESS(CODE n1568)
Maurice Ashley
In Chess for Success US chess coach Maurice Ashley offers a wide ranging essay covering his own biography, the history of chess, how chess can improve performance at school and encourage children to realise their own capabilities. This is a book aimed mainly at chess teachers and parents and offers tips on teaching techniques as well as motivation, learning and achievement. Without resorting to any chess notation Ashley draws inspiration from his own experience as a chess eductor and seeks to pass his valuable experience on to the reader.
Pub. 2005, softback, 279 pages. 



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CHESS FUNDAMENTALS CHESS FUNDAMENTALS(CODE p4073)
J R Capablanca
An algebraic version of Capablanca's classic manual of instruction which deals with various aspects of endgame and middlegame strategy and includes14 of the author's own games as illustration. This handbook, packed with practical advice, first appeared in 1921 and has remained in print for most of the time since then.
Pub. 1994, softback, 144 pages. 



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CHESS SELF-IMPROVEMENT CHESS SELF-IMPROVEMENT(CODE g0029)
Zenon Franco
A "test your chess" format book, based around 50 annotated games in which you are invited to choose between alternative key moves at various stages throughout each game. Points are awarded for each choice and your playing strength assessed at the end of the game. The book is divided into three sections - Positional Play, Tactical/Attacking Games and Endgames and the games selected are personal favourites of the author, chosen for their instructional value, taken from the monthly articles which the author used to write for Spanish lnaguage magazines. Zenon Franco is a Paraguayan Grandmaster now living in Spain.
Pub. 2005, softback, 240 pages. 



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CHESS SOFTWARE: A USER'S GUIDE CHESS SOFTWARE: A USER'S GUIDE(CODE p4284)
Byron Jacobs, Jacob Aagard and John Emms
Do you get the most form your chess software? Do you know how to prepare a new opening, analyse your games most effectively, prepare for an opponent and discover your own strengths and weaknesses? In this book Byron Jacobs explains how to use database and playing software (mainly ChessBase and Fritz) to best effect based on his experience as an International Master and author of several books. He also examines how to relate an opening to the kinds of middlegame and endgame that can arise and thus study the strategies arising. There is much more to be achieved from chess software than simply storing games and playing a few blitz matches and this book is a good introduction to exploring it's main areas of use.
Pub. 2003, softback, 128 pages. 



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CHESS TRAINING FOR BUDDING CHAMPIONS CHESS TRAINING FOR BUDDING CHAMPIONS(CODE g8347)
Jesper Hall
Many chessplayers find it difficult to improve their game beyond a certain level. They can see basic tactics, know a little about openings and can calculate a few moves ahead. However, so do their opponents. What is the next level, and how does one get there? This book is aimed at chess-players who have progressed well beyond beginner level and have acquired the basic skills required to play at club level, but need guidance to improve their understanding of chess. It is based on the training program that Hall himself followed when he was an up-and-coming player. The lessons are not based on 'quick fixes', but instead provide a well-rounded course in all aspects of chess that will equip the reader well for his or her chessboard battles, and provide a firm yet flexible basis for further improvement.
Pub. 2001, softback, 176 pages. 



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CHESS TRAINING POCKET BOOK (2nd ed) CHESS TRAINING POCKET BOOK (2nd ed)(CODE c2314)
Lev Alburt
A training pocket book which contains a major portion of all practical chess knowledge. Lev Alburt has distilled these 300 instructive positions from the thousands he has shown to his students in the USA and USSR. He comments "a small book but it's construction has taken me a lifetime!"
pub. 1997, softback, 180 pages. 



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CHOOSE THE RIGHT MOVE CHOOSE THE RIGHT MOVE(CODE p4135)
Danny King & Chris Duncan
Most chess books focus on chess theory and technique, yet it is in the process of choosing each move that real games are won and lost This book is full of tips and advice on how to make the right choice every time, and to see when the opponent has allowed an attacking opportunity. Both authors are experienced coaches, with pupils ranging from beginners to masters. Therefore they are ideally qualified to pinpoint ways in which players of all standards can make their analysis and decision-making more streamlined and efficient.
Pub. 1998, softback, 199 pages. 



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COMMON SENSE IN CHESS COMMON SENSE IN CHESS(CODE d1440)
Emanuel Lasker
Dr. Lasker’s original text on opening play, attack, defense, endgame, with analyses of games by Morphy, Steinitz, Tarrasch, Dr. Lasker. Based on a series of lectures delivered to an audience of London chess players. Dr. Lasker was World Champion for 27 years and is acknowledged by many modern Grandmasters as one of the greatest ever players. In English descriptive (1.P-K4) notation.
Pub. 1977, softback, 139 pages. 



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COMMON SENSE IN CHESS COMMON SENSE IN CHESS(CODE r9040)
Emanuel Lasker
In the spring of 1895, reigning world chess champion Emanuel Lasker gave a series of lectures in London. These were geared to the level of the club players or intermediate level. Later that year Lasker gathered his lecture material together and wrote it up in manuscript form to be published, retaining the informal, conversational tone of the lectures.
The result was Common Sense in Chess, long regarded as a classic both during Lasker's lifetime and for generations afterwards. It is a masterpiece of compression and exposition, and in the whole of chess literature, there is nothing that quite compares with it. The first six chapters deal with various openings whilst the remaining chapters are on attack, defence and the endgame.
Respected chess author Bruce Alberston has taken Lasker’s classic and created a 21st century edition. The text has been converted to modern algebraic notation and more diagrams have been added (there are now more than 330 diagrams!). Splendidly complementing Lasker's original masterpiece, Alberston has added seven games annotated by Lasker that were played in the famous Hastings Tournament of 1895.
Pub. 2007, softback, 127 pages. 



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COMPLETE BOOK OF CHESS STRATEGY COMPLETE BOOK OF CHESS STRATEGY(CODE s8501)
Jeremy Silman
This book is aimed at players who know the moves and rules but now want to understand basic strategy and tactics of the game, learn some openings and pick up some useful endgame knowledge. The book is in four parts which cover the Opening, Middlegame, Endgame and Practical Matters. Each part is packed with the kind of information you must know to climb up the chess ladder. From checkmates and tactics to pawn play and prophylaxis - it's all in this excellent guide!
pub. 1998, softback, 360 pages. 



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CREATIVE CHESS (EXPANDED EDN) CREATIVE CHESS (EXPANDED EDN)(CODE p4149)
Amatzia Avni
A unique book which attempts to understand how original thinking in chess arises and how it is possible to increase the level of creativity in your chess. The author believes that many players, after learning some basic rules of positional play, become slaves to these rules and their chess becomes stale as a result. In this book Avni shows how to recognize unusual circumstances on the chess board and exploit them in a versatile way. The author is an organisational psychologist in Israel.
Pub. 1997, softback, 157 pages. 



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DANGER IN CHESS DANGER IN CHESS(CODE p4057)
Amatzia Avni
The most important thing in chess is to be able to recognise critical positions in which you must take time to make the right decision. All too often players drift along without noticing that they have slipped, imperceptibly, into a lost position. Using practical examples Amatzia Avni examines Obvious Dangers, Developing a Sense of Danger, The Art of Deception and Common Failing in the Sensing of Danger. (Opponent related, position related and thought process related factors) This is a very practical book which may well help you more than learnig a new opening as it's ideas apply to all games.
Pub. 1994, softback, 121 pages. 



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DEVELOPMENT OF A CHESS MASTER DEVELOPMENT OF A CHESS MASTER(CODE c2050)
Eric Schiller
The 55 lessons here are based around mistakes in Schiller's own games which aim to show you typical errors in thinking that occur time and again but could so easily be avoided. There are chapters on strategic and tactical errors and mistakes in the opening, middlegame and endgame. In each case Schiller higlights an important feature which you can use to improve your own game. The final section show some of Schiller's wins in which he has successfully followed the best strategy and avoided errors. Again the vital lesson from each example is highlighted. Aimed at intermediate level players.
Pub. 2002, softback, 192 pages. 



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THE GAME OF CHESS (ALGEBRAIC Edn) THE GAME OF CHESS (ALGEBRAIC Edn)(CODE x7394)
Dr S Tarrasch
One of the most famous manuals in the history of chess and considered by some as the finest book ever written. Dr Tarrasch explains how to play endings, middlegames and openings clearly, with an emphasis on understanding the fundamental ideas behind each part of the game. This new algebraic version makes Tarrasch's teaching available to a new generation.
Pub. 1994, softback, 270 pages. 



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HOW TO BE LUCKY IN CHESS HOW TO BE LUCKY IN CHESS(CODE g8348)
David Lemoir
Is it possible to control your luck at chess? According to the author of this book it is and he explains how to make the most of your chess ability by making sure luck is always on your side. Lemoir identifies many aspects of luck including when to play speculative sacrifices, time management, why defenders fail, why typical errors occur and practical techniques for fighting your way out of trouble. This book does not try to improve your pure chess knowledge but it offers invaluable advice on the likely situation inside your opponent's head and how to exploit it. This book, in clear text, is packed with examples throughout and is aimed at club players.
Pub. 2001, softback, 176 pages. 

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HOW TO CHOOSE A CHESS MOVE HOW TO CHOOSE A CHESS MOVE(CODE b8979)
Andrew Soltis
There are more than 30 moves you can choose from a typical chess position, yet Masters regularly manage to select the best moves and they do it faster, more confidently and with less calculation than other players. This is because Masters have shortcuts that enable them to think more efficiently. This instructive and practical guide explains these techniques, including:
Using specific cues to identify good moves
Streamlining analysis of the consequences of moves
Using both objective and highly subjective criteria to find the right move from any position
The Four thinking Models.
International Grandmaster Andrew Soltis is a professional American journalist and popular chess writer.
Pub. 2005, softback, 240 pages. 



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HOW TO REASSESS YOUR CHESS HOW TO REASSESS YOUR CHESS(CODE s8500)
Jeremy Silman
Silman's best seller is now into it's 3rd edition and has proved one of the most popular chess books of all time. The book offers a complete course in self improvement at chess. It shows how to dissect a position into it's elements, form a plan and thereby, find the best move time after time. Silman emphasizes the development of a thinking technique, based on positional imbalances, which can be used in any type of position, familiar or not. This book teaches every aspect of planning and positional play and is a true classic of chess literature.
pub. 1993, softback, 420 pages. 



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HOW WELL DO I PLAY CHESS: OPEN GAMES HOW WELL DO I PLAY CHESS: OPEN GAMES(CODE x8257)
Vsevolod Kostrov
Chess Stars Publishing presents a series of test games, "How Well Do I Play Chess?" grouped into different volumes according to the openings covered in each series. Whilst playing through the ten games in the book you have to figure out certain key moves. Points are scored for correct answers. The author explains the thinking behind the moves and the typical tactics of the opening system. The books Open Games, Semi-Open Games, and Gambits, have been printed in more than 50,000 copies in Russia. The author, Vsevolod Kostrov from St. Petersburg, has been coaching young talents for 20 years. Whole generations of Russian players have grown up on his books. The point of Kostrov's books is that he teaches by involving the element of competition. A chess set, a pen and sheet of paper - that's all the reader needs to measure his chess strength against Russian standards, and learn basic opening theory at the same time.
Pub. 2007, softback, 87 pages. 



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HOW WELL DO I PLAY CHESS: SEMI-OPEN GAMES HOW WELL DO I PLAY CHESS: SEMI-OPEN GAMES(CODE x8258)
Vsevolod Kostrov
Chess Stars Publishing presents a series of test games, "How Well Do I Play Chess?" grouped into different volumes according to the openings covered in each series. Whilst playing through the ten games in the book you have to figure out certain key moves. Points are scored for correct answers. The author explains the thinking behind the moves and the typical tactics of the opening system. The books Open Games, Semi-Open Games, and Gambits, have been printed in more than 50,000 copies in Russia. The author, Vsevolod Kostrov from St. Petersburg, has been coaching young talents for 20 years. Whole generations of Russian players have grown up on his books. The point of Kostrov's books is that he teaches by involving the element of competition. A chess set, a pen and sheet of paper - that's all the reader needs to measure his chess strength against Russian standards, and learn basic opening theory at the same time.
Pub. 2007, softback, 88 pages. 



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HOW WELL DO I PLAY CHESS: GAMBITS HOW WELL DO I PLAY CHESS: GAMBITS(CODE x8259)
Vsevolod Kostrov
Chess Stars Publishing presents a series of test games, "How Well Do I Play Chess?" grouped into different volumes according to the openings covered in each series. Whilst playing through the ten games in the book you have to figure out certain key moves. Points are scored for correct answers. The author explains the thinking behind the moves and the typical tactics of the opening system. The books Open Games, Semi-Open Games, and Gambits, have been printed in more than 50,000 copies in Russia. The author, Vsevolod Kostrov from St. Petersburg, has been coaching young talents for 20 years. Whole generations of Russian players have grown up on his books. The point of Kostrov's books is that he teaches by involving the element of competition. A chess set, a pen and sheet of paper - that's all the reader needs to measure his chess strength against Russian standards, and learn basic opening theory at the same time.
Pub. 2007, softback, 86 pages. 

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IMPROVE YOUR CHESS IN 7 DAYS IMPROVE YOUR CHESS IN 7 DAYS(CODE b9050)
Gary Lane
No time to study but want to win more chess games? Improve Your Chess in 7 Days is packed with practical tips, hints on how to improve, learn from the champions and find out how to beat them - in just a week. With one short chapter for each day of the week, the book is ideal for social chess players and includes a sprinkling of chess cartoons to keep you smiling as you read:
Day 1 - So You Want to be Good?
Day 2 - Understanding the Openings
Day 3 - Strategy versus Tactics
Day 4 - Creating the Attack
Day 5 - Avoiding Blunders
Day 6 - Mastering the Ending
Day 7 - The Art of Swindling.
With comments and advice after each move, this is as clear a guide to improving your chess as you will ever need. Australian chess champion and Player of the Year for 2004, Gary Lane is a prolific and popular chess author.
pub. 2007, softback, 218 pages. 



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IT'S YOUR MOVE IT'S YOUR MOVE(CODE p4296)
Chris Ward
In an original "Test Yourself" format Ward presents 50 diagrammed positions along with five possible plans from each position (disguised as the ideas of five fictitious characters). All are plausible but only one will earn you the maximum ten points for that position. The positions are typical of the middlegame and taken from actual play. Solutions are included. Aimed at club player level and above.
Pub. 2000, softback, 143 pages. 



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KING IN JEOPARDY (2nd ed) KING IN JEOPARDY (2nd ed)(CODE c2313)
Lev Alburt
The fourth in Alburt's Comprehensive Chess Course series covers attacks on the king in the centre, with same side castling and with opposite side castling. Plenty of game examples and explanation.

pub. 1999, softback, 249 pages. 



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LASKER'S MANUAL OF CHESS LASKER'S MANUAL OF CHESS(CODE d0640)
Dr. Emanuel Lasker
This is one of the classics of chess literature, in which former World Champion Emanuel Lasker expounds his theory of chess from the basics through to openings, combinations and positional play. It is in this book that Lasker first offered a proper explanation of the theories of his predecessor as World Champion, Wilhelm Steinitz. Perhaps more valuable now as a piece of chess history rather than as a tutorial, the content of this book is, nevertheless, first rate and includes many brilliant and instructive games. In English descriptive notation. (1.P-K4 etc)
Pub. 1960, softback, 390 pages. 



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LEARN FROM THE LEGENDS (2nd Ed) LEARN FROM THE LEGENDS (2nd Ed)(CODE q2432)
Mihail Marin
In the second edition of his highly praised book, Romanian Grandmaster Mihail Marin describes how eight of the greatest players of chess history used their superiority in one aspect of the game against their contemporaries. The chapters in this book discuss:
Rubinstein's excellent rook endgame technique, Alekhine's expertise with the heavy pieces, Botvinnik's ability for deep analysis, Tal's handling of heavy pieces vs. minor pieces, Petrosian's positional exchange sacrifices, Fischer's strength with the king's bishop, Karpov's handling of bishops with opposite colours and Korchnoi the rebel. Using annotated examples from the play of these champions the author unearths lessons in middlegame and endgame strategy. Includes biographies of the players concerned. "This really is an excellent book - true quality chess!" - Mark Dvoretsky.
Pub.2006, softback, 332 pages. 



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MASTERING CHESS MASTERING CHESS(CODE d5061)
Danny Kopec et al
This is an unabridged republication of the book orginally published by Cadogan Chess in 1994.
A course in five parts aimed at players rated 1450-1750 (BCF100-150). The topics covered are Tactics & Combinations, How to Analyse a Position, How to Formulate a Plan, Opening Principles & Ideas and Endings. In each chapter there are four subject lessons illustrated by examples from play. The final chapter contains diagrammed test positions with quizzes on the earlier lessons. The book offers the average club player all the fundamentals with which to build a sound game and increase his or her rating in future.
Pub. 2006, softback, 142 pages. 



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MASTERING CHESS MASTERING CHESS(CODE p4062)
Danny Kopec et al
A course in five parts aimed at players rated 1450-1750 (BCF100-150). The topics covered are Tactics & Combinations, How to Analyse a Position, How to Formulate a Plan, Opening Principles & Ideas and Endings. In each chapter there are four subject lessons illustrated by examples from play. The final chapter contains diagrammed test positions with quizzes on the earlier lessons. The book offers the average club player all the fundamentals with which to build a sound game and increase his or her rating in future.
Pub. 1994, softback, 133 pages. 



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MODERN CHESS LESSONS MODERN CHESS LESSONS(CODE z8283)
Eric Tangborn
Based on Tangborn's work in American High Schools, this book contains lessons on five areas of chess: Sharpening of Tactical Ability, Important Opening Principles, English Opening for White, Basic Principles of Pawn Endings and Middlegame Strategy. Tangborn includes illustrative games and diagrammed puzzles to illustrate the lessons.
Pub. 1996, softback, 86 pages. 



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MULTIPLE CHOICE CHESS MULTIPLE CHOICE CHESS(CODE p4248)
Graeme Buckley
A "Find the Right Move" style book with 22 complete, annotated games in five categories. At various points in each game you are presented with a choice of four moves and asked to choose the best and explain the strategy behind you choice. Points are awarded and your performance assessed at the end f each game. This type of book is always enjoyable as it encourages active participation by the reader and the present work is no exception. The games are from Grandmaster chess, mostly recent, but some from the 1960's & 1970s.
Pub. 2001, softback, 160 pages. 



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MULTIPLE CHOICE CHESS II MULTIPLE CHOICE CHESS II(CODE p4309)
Graeme Buckley
A chance for you to step into a grandmaster's shoes and attempt to find the best move at various critical points in the games in the book. Buckley suggests three or four alternatives but it's up to you to analyse them and find the correct path amongst the false trails. There are twenty complete games in five catagories: Mating Attacks, Attack is the Best Form of Defence, A Crossfire of Bishops, Rook and Pawns vs Minor Pieces and Endings Made to Look Easy. Each game contains numerous quiz moments and a point scoring system allows you to assess the strong and weak areas of your game. The author's solutions are included and contain a lot of practical tips and advice. Graeme Buckley is an English International Master.
Pub. 2002, softback, 160 pages. 



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RAPID CHESS IMPROVEMENT RAPID CHESS IMPROVEMENT(CODE p4269)
Michael de la Maza
The author was a weak (1321 USCF / about 90 BCF) player who didn't find any existing chess books of help to him. So he devised his own improvement program and gained 400 rating points in year one and 300 points the following year. This unique book exactly describes his study plan so you can re-create it for yourself. It outlines a detailed training program with chapters on Chess Vision Drills, The Seven Circles, How to Think, Practical Tactics and more. It also includes 42 exercises to monitor your progress and case studies of other program users. The Rapid Chess Improvement Program aims to improve your chess vision, increase your tactical ability, teach you how to think over the board and increase your rating - fast!
Pub. 2002, softback, 126 pages. 



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REASSESS YOUR CHESS WORKBOOK